There’s a little competitor in all of us (Games track – Playtime EMEA 2017)

Many developers assume competition is strictly overt, head to head competition which doesn’t necessarily fit with most game types. Hear how top developers of all types of games – from casual to hard core – leverage the ‘competitive itch’ in all of us to drive engagement, monetization, and product longevity.

Romain Mardot – Partner Development Manager, Google Play

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